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AI Insights · Timothy · January 2022

Top 5 Shoot'em Up Games Performance in Central America, Q4 2021

Discover the performance metrics of the top 5 Shoot'em Up games on a unified platform in Central America during Q4 2021, including weekly downloads, revenue, and active users.

Top 5 Shoot'em Up Games Performance in Central America, Q4 2021

In the fourth quarter of 2021, the top 5 Shoot'em Up games in Central America showcased varied performance metrics on a unified platform. Here's a closer look at their weekly downloads, revenue, and active users.

1945 - Airplane shooting game from ONESOFT GLOBAL PTE. LTD. experienced a significant rise in weekly revenue, peaking at approximately $2.5K in the final week of December. Weekly downloads fluctuated, with a notable peak of 73.9K in mid-October and a year-end surge to 57.9K. Weekly active users saw a gradual decline, starting at 298.9K and dipping to 255.9K by the end of December.

Galaxy Attack: Space Shooter by RocketAds Ltd maintained a consistent weekly revenue, culminating at around $2.1K in the last week of December. Weekly downloads hovered around the 20K-30K range, with a slight increase to 34.4K in late November. Active users remained relatively stable, averaging around 140K-150K throughout the quarter.

Galaxy Attack: Alien Shooter from ABI GLOBAL LTD. saw its weekly revenue peak at $2.6K in the final week of December. Downloads were steady, with a slight increase towards the end, reaching 30K. The game also maintained a stable base of active users, averaging around 180K.

Galaxiga - Classic 80s Arcade by ONESOFT GLOBAL PTE. LTD. showed steady growth in revenue, peaking at $468 in mid-December. Weekly downloads saw a consistent rise, reaching a high of 31.1K in the last week of December. Active users increased steadily, from 35.6K at the start of the quarter to nearly 60K by the end.

Soul Knight from 泽阳 李 had a notable increase in weekly revenue, hitting $3.3K in the last week of December. Downloads remained relatively stable, with a peak of 15.9K at the start of the quarter and ending at 12.8K. The game saw fluctuations in active users, starting at 142.6K and slightly dropping to 152.6K by the end of December.

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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022